Monday, June 29, 2020

COMIC BOOK OF THE WEEK






COMIC BOOK OF THE WEEK


Welcome once again to yet another chapter in our special series on The Fastest Man Alive.  Last week, we covered the beginning of Barry Allen's own series, picking up the original numbering from the previous Flash Comics.  In this week's edition, we shift our focus to a new character that enters the Flash mythos:  Wallace Rudolph West.  Yes, we take a look into the very first appearance of Iris West's young nephew.  What is supposed to be a special visit that Barry and Iris arrage with young Wally to meet his idol, The Flash, turns out to be SO MUCH MORE!  So, let's dive in, and meet Wally West...and a new villain on the scene:  The Weather Wizard!


THE FLASH #110


COVER: Carmine Infantino, Joe Giella
WRITER: John Broome
ARTIST: Carmine Infantino
INKS: Murphy Anderson
LETTERS: Ira Schnapp
COLORS: N/A
EDITOR: Julius Schwartz
COVER DATE: January 1960
PUBLISHER: DC Comics

TAGLINE:  The Fastest Man Alive turns himself into a super-windmill to drive back a flash-flood in "Challenge of the Weather Wizard"

STORY TITLE:  "Challenge of the Weather Wizard", "Meet Kid Flash"


The Flash #110 hit the stands with yet another double story spectacular, and introduced us to two more characters that will become long-time icons of the Flash's story:  Weather Wizard and Wally West.  Mark Mardon, the Weather Wizard, would end up becoming one of the core members of Flash's esteemed "Rogues Gallery", along with the Trickster, Mirror Master, and Captain Cold.  Mardon would become a thorn in the side of the Flash family for years to come, especially when Barry's nephew inherits the role.  But the huge story of THIS issue is the first appearance of Wally West..who is the Flash's biggest fan.  And what we get is an origin that changes the world, as Wally befalls the very same accident that gave Barry HIS powers.  And we know what happens with Wally---he becomes the Flash's sidekick:  Kid Flash.  Wally, as we have seen, becomes the anchor of the Flash family down the road, but here, we get to see a wide-eyed kid meeting his hero...and it's a lifelong bond between eventual uncle and nephew that becomes as solid as father and son.  


THE STORY:  "Challenge of the Weather Wizard" - Barry Allen is trying to make a date with Iris West, only to be interrupted by a police report about a weather anomaly.  He investigates, and meets up with the criminal named Mark Mardon, who had escaped police custody.  Flash travels to an island, where Mardon, with his brother Clyde, are using equipment to cause the weather changes.  Mardon uses a wand to control the power, and he and Flash square off.

"Meet Kid Flash" - Iris West brings her nephew Wally from Blue Valley, Nebraska, to Central City to meet her boyfriend, Barry Allen.  Barry and Wally hang out, and Barry introduces Wally to his idol:  The Flash.  As Flash explains how he got his powers, Wally befalls the same accident that had given Barry HIS powers, and gets the same powers as well.  Barry then leaves for work, but gives Wally a smaller costume of his own.  Hearing about animals running amuck on the streets from the zoo, he races into action as Kid Flash to save the day.  


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Once again, we continue to build the Flash legacy in these early issues of the series, with yet another new foe for our hero in the Weather Wizard.  Broome and Infantino do well to explain away in scientific terms how the Mardon brothers use the equipment to create the weather anomalies.  

Introducing Wally into the Flash gives another major DC hero a sidekick.  We have Robin, Speedy, Wonder Girl, and now Kid Flash.  I feel DC had plans somewhere down the road for these kids, and I was right:  this was their subtle way to eventually set up the original Teen Titans.  But little did WE know just how important Wally would eventually be down the road.  But, while I wasn't quite to keen on the trope as to how he got his powers...in Barry's home lab of all places, and have the same accident happen yet again...proving that lightning DOES strike twice.  At least they explained away that it was a rainy day in Central City.  But...I made this issue important, because it introduces us to Wally...and the future we had NO IDEA he was going to have.  As always, they also added the "Flash Facts" in the issue, giving you some scientific facts about something that happened within the issue.  

These early Flash stories are fun, and not too much heavy handed stuff in them to weigh it down.  They're quick reads, and to-the-point storytelling.  Broome and Infantino continue to build the world of the Flash.  

NEXT WEEK:  We have one of the most iconic team-ups of all time---as the past meets the present, and an expanded universe is created.

Friday, June 26, 2020

STARGIRL - SEASON 1.6






REVIEW:  STARGIRL - SEASON 1.6:  "The Justice Society"


Courtney Whitmore, AKA Stargirl, has been on a recruiting spree as of late.  Knowing the Injustice Society has been operating covertly in Blue Valley, she's doing her best - despite Pat's instructions - to assemble people for a new version of the JSA.  She has already gotten outcast Yolanda Montez to become the new Wildcat, and just nabbed emo-Rick Tyler to take over for his late father as the new Hourman, while Beth Chapel, who'd discovered Yolanda and Courtney's secret ID's, has been tagging along with Dr. Mid-Nite's goggles.  Meanwhile, the Gambler, and Fiddler hijacked a truck with a special satellite for the Icicle to implement his plan of taking over the nation with his plan he calls "New America".  

Meanwhile, Pat is upset that Courtney made off with the JSA gear...and feels she is in over her head.


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We have our team!  This was the first time we had the Justice Society assembled together....and BOY did they get their butts kicked!  We got to see that these are simply KIDS learning on the fly on how to be heroes...and they have a LONG way to go!  But...we DO have a team...a team that will have to grow up quickly after this episode, and realize that the hero business is no fun and games.


We also got a tad more in depth with Artemis Crock and her parents:  Larry "Crusher" Crock, the owner of the gym Pat visited, and Paula Brooks Crock...one of the teachers at the school.  They are both secretly the villains called, appropriately, Sportsmaster and Tigress.  They are watching Artemis, who just happens to be the star quarterback on the Blue Valley High School football team.  One of the players happens to hit Artemis after a play in practice, and she decks the kid.  The coach benches her, despite her protest, and it upsets her parents greatly.  So, later on, they pay the coach a visit, and warn him to play their daughter, but the coach isn't intimidated by them.  Sadly, he pays the price, as the criminal couple end up killing him.  We then see Jordan Mahkent waking up in an empty bed, missing his wife obviously.  He gets a call from Anaya Bowin, who says that the couple have been acting up again.  Jordan meets the couple in the woods, where they're burying the body of the coach, and he tells them to cool it....considering it's the third coach they've had to replace within the last couple of years.  The duo are tired of the suburban life, and want some action.  Jordan tells them that they're lucky, he's got a job for them.  

Stargirl returns home to a VERY upset Pat, who is unhappy Courtney stole the JSA equipment, and handed it out to her friends.  She says that they're supposed to be in this together, and he says they are, and she reiterates that they need help stopping the ISA.  He informs her that they have no idea what they're doing with everything, and that they could get hurt...just like Joey Zarick did.  He wants her to collect the equipment and return it.  She also takes the time to inform him about Principal Bowin, and Rick Tyler's real identity.  Pat says he'll handle Rick, she needs to get the Wildcat suit and the Dr. Mid-Nite goggles.  Courtney reluctantly agrees.


We get a little of Mike Dugan this episode, as he's buildling a chocolate volcano for his science project.  Pat wants to attend, but Mike feins him off, as to not want to look dorkish with this parents there.  Barbara is interested in showing up, but she has to work late.  We later catch up to him at the Middle School, where he's looking lonely, because all the other parents are with their kids, and he kept his away.  However, Barbara does show up, to his surprise, and he sets off the volcano...to her enjoyment.  Courtney heads to school in order to talk to the girls and get the JSA gear back from them.  She first approaches Yolanda, who shows her clips of Ted Grant - the original Wildcat - and his last fight.  She's inspired by him, and wants to be like him.  Courtney is trying to ease her way into asking for the suit back, but she can't come up with the words, especially when she sees new life in Yolanda.  She then later approaches Beth in the library, who has been using the goggles to talk to the McNider A.I., and downloading books.  Beth almost blows Courtney's secret ID, and, again, is about to ask Beth for the goggles, but Beth feels like she's found a kindered spirit...a friend, really...in the goggles.  Courtney walks off, unable to ask for the equipment back.

Pat confronts Rick about what he did to his uncle's truck, and takes him to his garage, and tells him about how his dad never abused the power of the hourglass, and that he created it with only giving him a hour of power at one time.  He shows Rick his dad's diary, and wonders whether or not he can decipher the formula written in it.  Rick can't, but he'll try to work on it later.  Pat wants him to leave the hourglass and diary behind, but Rick refuses.   It belonged to his dad, and he's taking it.  Rick knows how his dad died, and wonders how long Pat's held onto that diary, and couldn't figure out what the ISA has been up to.  He calls Pat out, and wonders what kind of partner to Starman he was.


Courtney corners the girls at lunch, and eventually fesses up that there will not be any missions, because Pat found out, and he wants the equipment back.  Yolanda says that being Wildcat has given her a new lease on life, and there is NO WAY she's giving it up.  Beth also confesses that she's also found a place having the goggles.  Courtney tries to reason with them, but they refuse.  Rick shows up, and says that he isn't giving up what his father left behind, and that what if Pat had asked for the Cosmic Staff back from Courtney, would she give it back?  She realizes that he's right...she wouldn't.  Before they get any further into the discussion, Beth's goggles give off a warning---Dr. Mid-Nite's old enemy, Steven Sharpe, the Gambler, is trying to hack into a telephone tower to get satellite coordinates to help complete Icicle's master plan.  The three of them convince Courtney that they can take this guy down.  She agrees, and says that they need to stick together on this, and they go to suit up.

Earlier in the day, Sharpe meets up with the Crocks, and gives them their mission - to help him secure the coordinates for the satellite.  It's here that we see some tenstion between the married criminals and Sharpe...there's obviously no love lost between them.  They later inform Artemis that they're having "date night", and she smells something is up, but they just pass it off, and tell her to do her homework and her workouts, and they take off.

We get a quiet moment with Jordan and his son Cameron at a diner, as they mark the birthday of Wendy Mahkent.  Jordan asks Cameron to make a wish, and he blows out the candle, and does so with icy breath...indicating that he, too, has ice powers.



The new JSA team arrives at the communications company, while the Gambler is busy hacking away, looking for the codes.  Stargirl reminds them to stay close, grab the Gambler, and then interrogate him as to what the ISA's plans are.  However things go awry in a hurry, as the Gambler starts hearing noises, and prepares himself with a gun in hand to shoot whomever comes through the door.  The team then bumps into Sportsmaster and Tigress, and, despite Stargirl's orders, Hourman and Wildcat chase after the evil duo.  Hourman starts mixing it up outside, where Sportsmaster is easily getting the better or the inexperienced hero.  Wildcat, however, seems to hold her own slightly better against Tigress.  Stargirl heads out front to help out Hourman, who's taking a pounding, and she begins to fight Sportsmaster off fairly well.  Dr. Mid-Nite follows Wildcat, and ends up helping her when she's downed by Tigress by using a fire extinguisher.  The battle spills out front into the parking lot, all the while the Gambler, only distracted by the cat outside his hotel room, manages to hack into the system and download the codes.  With the mission accomplished, the sinister twosome decide to test the mettle of the team of youngsters.  They manage to get the upperhand, and Sportsmaster shoots a puck bomb onto Stargirl's staff.  The Staff, instinctively, flies up, and the bomb goes off, taking the staff briefly out of action.  


Just as everyone's about to engage in fighting once more, S.T.R.I.P.E. shows up to even the odds, and the baddie husband and wife team decide to beat a retreat, blinding the heroes to make their escape.  Not thrilled they went into battle, Pat marshalls the team back to the garage.  There, the team realizes they still have a ways to go, but are in awe of the robot Pat built.  Courtney complains to Pat about them not listening to her, and them frustrating her because they didn't pay attention to the plan.  Pat agrees with her sarcastically, and she realizes the point he's making.  She apologizes, and says if he wants the stuff back, she understands.  He realizes that this is the team...but they're going to need SERIOUS training.

Back at ISA headquarters, Icicle realizes they now have a threat on their hands.  It was bad enough Stargirl was on the scene, but now a revival of the Justice Society.  They have no idea who they are, and he suggests that they begin to find out, because while they got the codes for the satellite, they cannot initiate the plan without Brainwave.  Sportsmaster mocks Fiddler for not being able to wake him up, and Icicle quells the argument.  So, he suggets they investigate to uncover WHO this new JSA is.  


This episode was one of the best yet, as we finally got our first glimpse of the new JSA fully assembled (though the shot of the team we got is the same one we saw in Crisis), but it was a great moment, nonetheless.  We also see how each character feels like they're BETTER, now that they have some sort of new purpose or outlet to get past their hang-ups.  And I have to say---Yolanda's boxing and skills allowed her to hold her own against Tigress, but she still needs to fine-tune her combat skills (as does everybody), and Courtney has truly become much more adept with the Staff, as well as using it in combat.  Rick is still got his rage issues to work out, but with practice, he'll learn to focus his power better....but the kid can take a beating with the Hourman powers.  And Beth---she's the weak link right now, but with the goggles, will be able to provide information when needed---but she will MOST DEFINITELY need combat skills.  But the team is there, and they look GREAT.  

It was also awesome to see Tigress and Sportsmaster in action, as well as The Gambler in his element.  Now, I have to course correct here...this whole season I've been referring to the Gambler as Icicle's brother---he's not.  It was mistaken identity for me, and that's MY bad!  But, now that I got a firm grasp of the members now, I won't make the mistake again.  Sportsmaster and Tigress proved to be more than what the newbies can handle at the moment, but they know this new batch of youngsters are a threat to their plans.  Now...where Artemis will fit in is another issue.  She's got MORE than enough ability to be a supervillain and join dear old Mom and Dad, just as Cindy Burman has been trained by Dragon King, her father.

We got to see some bonding between Barbara and Mike this week...which is good, beause they're CLUELESS as to what Courtney and Pat have been up to.  It's good, we get the switch in the family dynamics, and will bring them closer together in the long run.  But it's a tad bit of character growth for Mike...who tries to come off as too cool for school, but really wanted his family there to support him...and Barbara stepped up.

We also got a different angle in this episode:  Jordan Mahkent's constant pain and reminder of the death of his wife.  It still haunts him to this day, and is the leading motivator as to WHY he's initiating this plan into action.  You have actually been given a door into his private life, and see HIS heartache, and it almost makes you think of him as a sympathetic character...while his son, Cameron, IS a sympathetic character.  It's nice for the writers to give the head villain a lot more depth, for it helps deepen the reasoning behind his motivations.  

The show has found its footing.  This episode had a bit more of a somber tone, and a bit more drama, but it isn't overbearing or weighing the show down.  The kids DID get their first taste of combat, but also death...when they saw the security gaurd shot to death.  It was a sobering moment for them, and they will learn that the stakes are high.  And we haven't even gotten GRUNDY yet!  Either way, the show is continuing to impress me, and I enjoy all the characters, and I am deeply invested.  It's like they lept off the page.


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That's it for this edition...do please subscribe to the page, leave a comment about what YOU think of the show, and pass the good word around, willya?

Until next time....Keep your eyes on the stars!
This

Wednesday, June 24, 2020

COMIC BOOK OF THE WEEK





COMIC BOOK OF THE WEEK


Continuing the 80th Anniversary theme of The Fastest Man Alive, we jump ahead a little bit for Barry Allen, as we finally see him get his own book, after his initial appearance in SHOWCASE #4, and subsequent appearances in issues #8, #13, and #14 of that same title before DC garnered him his own book.  Barry's soaring popularity sprung him to new heights as he began his run on his own book, where we got introduced to a new variety of threats (as well as heroes), and made him one of the cornerstones of the Silver Age of Comics.  Today, we take a look at Barry's first issue of his own book.




THE FLASH # 105


COVER: Carmine Infantino
WRITER: John Broome
ARTIST: Carmine Infantino
INKS: Joe Giella
COLORS: N/A
LETTERS: Gasper Saladino
EDITOR: Julius Schwartz
COVER DATE: March 1959
PUBLISHER: DC Comics

TAGLINE: Featuring The Fastest Man Alive in "Master of Mirrors"

STORY:  "Conqueror From 8 Million B.C.", "The Master of Mirrors"

The Flash #105 is the start of Barry Allen's own book in the DC Universe.  DC made the decision to pick up the original numbering of Jay Garrick's book, Flash Comics, which had ended with issue #104 in 1949.  It's about 10 years later that Barry Allen races off in his own book after his 4 appearances in Showcase.  At this time, John Broome had become the main scribe for the series, and Carmine Infantino continued to be the featured artist, as they took Barry Allen to new heights, new adventures, and introduced us to new heroes, as well as new, fascinating villains that would make up his infamous "Rogues Gallery".  The Flash would be one of the main cogs of the DC Universe until his story ran its race in 1985 with issue #350, just prior to Allen's eventual death in Crisis on Infinite Earths #8 The series overall ran 246 issues, and would pave the way for a new future of the Bronze Age, and into the Modern Age.


THE STORY:  "Conqueror From 8 Million B.C." - An archaeologist uncovers a metallic being named Katmos, whose race had ruled the Earth 8 million years ago, and forces the man to uncover his race, so that they could rule the Earth once again, and it's up to the Flash to stop them.

"The Master of Mirrors" - The Flash runs into a new villain, one that would become part of the cornerstone of his "Rogues Gallery", as Sam Scudder, a criminal who invades Central City, uses mirrors to pull off his crimes.  The first appearance of Mirror Master.


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This book picks right up from where Barry's Showcase appearances left off, and jump him into a quick start by giving him two tough villains to face off in two big stories.  Katmos is one that, far as I know, has NOT appeared since or, at the very least, any recent time.  The second story introduces us to Mirror Master, who would become one of the charter members of Flash's "Rogues Gallery".  Broome was a really good storyteller, and worked the plot at a steady place.  Infantino's pencils continued to evolve, and his style became unique and unlike any other artist at the time.  He had a great grasp of landscape, pacing, and his style of drawing super-speed action set the standard for decades to come.  We also continue to see the relationship between Barry Allen and Iris West grow.  You can find these stories in several volumes as reprints, and are must-reads for those of you hooked on the early adventures of Barry Allen.

We continue our journey next week with the introduction of a NEW member of the Flash Family...

Sunday, June 21, 2020

IN MEMORIAM - DENNY O'NEIL: 1939-2020






IN MEMORIAM - DENNY O'NEIL:  1939-2020


It's taken a bit for me to get to this, because I wanted to marshall my thoughts together to write this, and give a proper memorial to, in  MY eyes, was one of the most talented, amazing, and innovate writers in comics history.  Dennis "Denny" O'Neil, who had been not only a writer for many comics during his tenure in the business for Charlton, Marvel, and DC, but an editor as well--wrote for television, novels, and contributed to film as well, parted ways with this earth on June 11, 2020 at the age of 81 due to natural causes.  His influence on the industry, and the many, MANY writers and artists, are profound, and he also helped create a landscape for bringing in the state of the world, philosophy, political outlook, and more.  Denny is most notably the man who helped bring Batman back to his dark roots.  

O'Neil broke into the comics business by way of writer/editor Roy Thomas, who had established himself as one of the more reliable and new writers of Marvel Comics.  O'Neil had been writing bi-weekly columns about the revival of the comics industry during what we now know as the Silver Age.  Thomas had suggested Denny take the Marvel tryout--which he did---and caught the attention of Stan Lee.  O'Neil began writing Dr. Strange in Strange Tales, Rawhide Kid,and Millie the Model before scripting the final pages of an issue of Daredevil while Stan went on vacation, and revived Professor X in the pages of X-Men #65 along with artist Neal Adams in one of their early works together.

Marvel had developed a deep writing staff, and O'Neil ended up working for Charlton Comics under the name Sergious O'Shaughnessy, and got steady work for a year under Charlton editor Dick Giordano.

O'Neil then latched onto DC Comics, where he worked on such characters as the Creeper, before being handed Justice League of America and Wonder Woman with artist Mike Sekowsky.  In one of O'Neil's boldest moves in the industry, he stripped Diana of her powers, she was excommunicated from the Amazons, and took on a very Emma Peel Avengers-type look in battling the bad guys.This did NOT sit well with the female population who'd seen Wonder Woman become a feminist icon.  He and artist Dick Dillin had more success on JLA, as they were able to implement a lot of political and social issues of the day in the series, as well as remove Wonder Woman AND the Martian Manhunter as members of the team for a period of time.  He then got to work on Green Arrow on The Brave and Bold, before teaming up Green Arrow with Green Lantern in GL's book.  Green Arrow/Green Lantern introduced us to the "Hard Travelling Heroes" storyline, where both heroes travelled the country to fight crime, and see the unrest that had settled upon America (at this time, O'Neil had taken away Oliver Queen's fortune, making him more the modern day "everyman" that's been most commonly portrayed as, aside from the CW show).  One of the biggest stories to come out of this time, was the infamous drug storyline, where Green Arrow finds out that his ward, Roy Harper, the Teen Titan known as Speedy, was--in fact--a heroin user.  It was a powerful story that sent shockwaves through the comics community.  

Two issues that were some of the early defining moments of Denny O'Neil's 
work at DC;  Diana Prince's change in issue #178 of Wonder Woman, and Green 
Lantern/Green Arrow #85 - the Speedy drug storyline



But it was what O'Neil did next, and over the course of the 1970's that set him up as one of the best writers of his generation, as he  got the writing job on Batman.  Here, O'Neil, joined once again with artist Neal Adams, O'Neil made sweeping changes to the Caped Crusader, as he did away with the campiness that had plagued the title throughout the last 20 years, due to the Comics Code Authority, and the Adam West-led television show.  O'Neil took Batman "back to basics", by making him once again the vengeful Dark Knight Detective, making villains like the Joker more in line with the psychopathic killer that he was in his early days, and introduced new characters such as Ra's al Ghul and his daughter, Talia.  O'Neil's interpretation of Batman has been, by far, the most authentic and honest depiction of the character since his inception by Bob Kane and Bill Finger back in 1939---the year O'Neil was born.  Many writers have taken the baton from O'Neil's work, and have helped keep Batman as one of the most iconic heroes today...even surpassing Superman in popularity.  He and artist Adams created a more menacing Gotham City, the villains more ruthless, and Batman a much more complex character than ever before.  He was, without a doubt, probably the one writer who knew Batman BEST.  When Julius Schwartz - who'd given O'Neil the Batman job, became the editor on Superman, he had O'Neil streamline the character along with artist Curt Swan, and also revived two other characters DC had just gotten the rights to:  Captain Marvel and long time pulp hero, The Shadow.  

O'Neil's work on Batman is considered his most defining work, having
brought the character back to his original dark roots.



O'Neil returned to Marvel in the 80's where he began scripting The Amazing Spider-Man, with John Romita, Jr.  He introduced characters such as the Hydro-Man and Madame Web. He was also scripting Daredevil between 1983-1985, and Iron Man as well, giving Ol' Shellhead his great arch nemesis, Obadiah Stane, having Tony Stark fall off the wagon, and created the Silver Centurion armor. In 1987, O'Neil returned once again to DC Comics, where he penned a brand new series for the newly acquired Charlton character, The Question, where he gave the character a refresher from his creator, Steve Ditko's more Ayn Rand philosophy, and more of a zen idealism.  He also helped launch Batman:  Legends of the Dark Knight, took part in the Armageddon 2001 storyline, Batman: The Sword of Azrael, and the graphic novel Batman: Birth of the Demon.

O'Neil also wrote novelizations for Batman Begins and The Dark Knight.  He also contributed to several columns as well. 

While an editor over at Marvel, he was responsible for giving Frank Miller the keys to Daredevil, which many have said saved the series from cancellation, including Marvel Editor in Chief, Jim Shooter.  O'Neil was also editor on several titles such as Alpha Flight, G.I. Joe: A Real American Hero, Power Man and Iron Fist, and Moon Knight.

According to former writer/editor Bob Budiansky, it was O'Neil who came up with the name Optimus Prime for the Autobot leader for the Transformers.

According to Bob Budiansky, it was O'Neil who came up 
with the name Optimus Prime for the Autobot leader in the 
Transformers.



In the late 1990's, O'Neil taught a course in comics writing at Manhattan's School of Visual Arts.  His work has garnered several nominations for awards in his lengthly career, as well as winning the Shazam Award in 1970 and 1971.  

He was truly one of the greatest contributors to the world of comics, and his works will be available to read forever.  He is, by far, THE Batman scribe, and will probably always be defined by his work on the character, but he gave so much more to this industry.  

Rest in Peace, Denny---and thank you for your wonderous stories, and your efforts to give us commentary on a world when we needed it.  You never shied away, and you were always compelling.  


Thursday, June 18, 2020

STARGIRL - SEASON 1.5





REVIEW:  STARGIRL - SEASON 1.5:  "Hourman and Dr. Mid-Nite"


Things have gotten even MORE mysterious and interesting in Blue Valley, as the Injustice Society is reforming in the wake of the appearance of Stargirl.  Meanwhile, Courtney is assembling a new Justice Society of America, and has gotten her first recruit:  Former top classmate of Blue Valley High, now scorned and humiliated Yolanda Montez, who has become the new Wildcat.  Now, Courtney is looking for MORE people to step up into the role of hero, in order to battle the Injustice Society, which their leader, the Icicle, has had to kill his old teammate The Wizard for not helping Brainwave, and just recently had the Wizard's wife killed as well...something Pat stumbles upon.  Meanwhile, the Dragon King has made his appearance, and is looking to aid the Icicle in his plan to launch his quest:  New America.  


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We are now beginning to see the new JSA take shape, with Courtney leading the way.  We got A LOT more unpacked in this episode, as well as seeing some moves by the Injustice Society, as we are introduced to The Fiddler, and they begin to make their moves to push the Icicle's plan forward.  We also finally meet Rick Tyler, and get his backstory.  Plus, Pat's starting to put pieces together, and it is NOT looking good.  


Rick's backstory is briefly told, when we flashback to Nine years ago in Blue Valley, as we see his dad, Rex, who's the JSA member known as Hourman, write in a journal, and leave a picture in it, as he mails it to Pat Dugan.  He and his wife Wendy then have to take their leave, because they know the ISA is hot on their trail.  They end up leaving Rick with his Uncle Matt, who isn't thrilled about having to take care of him.  They have done their job covering their tracks, by making sure they change Rick's last name to Harris, and make Matt his "father".  Rex and Wendy take off down a dirt road, when they are attacked by Solomon Grundy...and they die in the accident.

Jump forward to today, and Rick is working on his father's Mustang, but can't get the car started, because his uncle sold the part so that he could pay the bills, so he says.  Rick isn't happy with him, and Matt urges him to fight him, knowing he'd beat thim down.  Matt takes off, and Rick ends up walking to school.  

It's Halloween in Blue Valley, and the Dugan house is getting ready for the occaision.  Courtney loads her gym bag with the JSA gear, and her and Pat discuss what's going on with the ISA, and she informs him that Principal Bowin was in Brainwave's hospital room with her fiddle, playing for him.  Pat shows her that the Zaricks were killed, and that he reveals Zarick to had been The Wizard.  He and Courtney can't get the car going, and Rick walks by.  He helps Pat diagnose the problem, they chat about his car, and not having a part for it.  Courtney, meanwhile, notices the hourglass glowing, which gives her the thought that Rick is somehow tied to it.  Pat asks Rick for a hand in getting his car going, but Rick passes, and takes off.  



Yolanda and Courtney are discussing new recruits for the team, and they mention Artemis Crock, but Courtney feels she's a bit too intense.  They need to put together a team in order to battle the ISA, and all the while, Beth is following them, and listening to them the whole way.  Later on, we see Beth at the Dugan house, talking away at Courtney's mom, when she excuses herself.  Beth sees the dog with the Dr. Mid-Nite glasses, and mangest to grab them.  She puts them on, and suddenly, they activate.  There's an A.I. in it of the former Dr. Mid-Nite, Dr. Charles McNider.  He gives info to Beth about herself, as well as Courtney.  Meanwhile, Courtney goes out to see Rick, and she tries to chat with him and recruit him, but he rebuffs her.  She returns home to find Beth in her room, and they talk about what's going on.  She has to be able to keep Beth quiet about being superheroes.  

We also got some movement on the villain front, as Icicle's brother paid off an informant about a shipment coming in later on Halloween night, and gives him one of those chocolate coin candies.  We later discover they were after a shipment that was going to help the Icicle and his long term plan.  

Pat goes to see Rick, and give him the part he needs for his car, since he was curious about it, and runs into Rick's Uncle Matt.  It's not really a friendly exchange, but it does arouse Pat's curiosity, so he leaves the part and takes off.  



Beth's Mid-Nite glasses fill in Courtney and Yolanda on Rick's past life, and who he really is, and where he comes from.  They then locate him at Cindy Burman's Halloween party.  This is the one chance they're going to get to talk to him.  Yolanda refuses to go into the party, for obvious reasons, and Beth tags along.  As Courtney and Beth weave their way through to find Rick, we see Cindy get ready for her party, and then try and snuggle up to Henry, who starts having head pains, and hearing a strange noise.  It's his latent pshychic powers kicking in, and feels the need to leave the party.  As he walks out, he can hear Yolanda in his head call him a jerk.  He confronts her, and she says she never said anything.  He ends up taking off.  Courtney and Beth find Rick, and tell him about his parents, and show him the Hourman hourglass.  She says it's from his dad, and he puts it on.  Then, he turns it over to start the hour of sand in it, and he suddenly gets imbued with power, since it's made up of his father's genetic code.  He tests it, and it works.  He then blows off Courtney and Beth, and heads out of the party.  He stumbles into town, and sees his uncle in the diner, accosting the waitress.  He then gets worked up enough that he smashes his uncle's car.  

Stargirl and Wildcat finally catch up to Rick out on the backroad where is parents were killed.  Again, Stargirl tries to appeal to him by telling them who they are, and that she can understand how she feels because she never got to know her father, Starman (whom we STILL can't confirm that Pemberton was ever Courtney's father).  Rex doesn't care, he's just angry all the time, and he wants to hit something...constantly.  Stargirl can't allow him to leave, and wants the hourglass back, but he's not going to give it back, and is ready to fight her, when Beth, who they ditched because they felt this could get dangerous, shows up, and relays the info about what happened to Rick's parents. Using the goggles, Beth shows Rick exactly what happened to Rex and Wendy Tyler.  And reveals that it was Solomon Grundy that killed them.  Stargirl said that THIS is why she is putting together a new JSA...to take on the Injustice Society.  Rick says he's in---but he's not doing it for justice---he's doing it for revenge.


We then head back to the Dugan house, where Pat is going through Rex Tyler's journal he got, and found a picture of Rex with the Mustang in question.  He begins to put two and two together.  Meanwhile, we see a semi on the highway stopping because a schoolbus is in the middle of the road.  Prinicpal Bowin gets out, and is now doing her thing as The Fiddler, trying to get control of the men with her playing, while they steal the contents of the semi's manifest.  One of the drivers is able to resist, but Icicle's brother kills him nonetheless.  The stollie that gave info out earlier, is dead from having ingested the chocolate, which was laced with poison.  

Pat goes up to Courtney's room to talk to her, but she's not there.  He then witnesses a green glow in her closet.  He opens up her gym bag to find Green Lantern's power battery.  He gets a sinking feeling when he knows that Courtney is up to her neck in danger.  


This was yet another solid episode.  Again, another origin story for TWO characters, and there wasn't anything too long and dragged out about it.  They got to the point, and it sets us off on the episode.  Courtney's determined to put together a new JSA, and she's already got Yolanda roped in.  Rick is just a tragic story, but at least we also got to find out just HOW the original Hourman died, and by whom.  This gives Rick motivation for revenge, but I am hoping that Pat and Courtney can talk him down before he kills.  But he is eager to kill Grundy, and avenge his parents.  Beth, on the other hand, was a LOT more craftier than that.  She just merely listened and followed Courtney around, and eventually got to her house, and INTO her room.  We also find out that the Dr. Mid-Nite goggles have and artificial intelligence in them in the form of Charles McNider himself.  It's like Iron Man having Jarvis in his suit, but these are goggles, which have special capabilities as far as hacking, getting information, and investigation purposes, plus be able to see at night and other various functions.  Problem is Beth....a bit too talkative, and not exactly good at keeping her mouth shut.  Plus, this team has pretty much ZERO experience fighting crime, so I feel an ass kickin' is comiing up, and they'll learn that they have to train and learn.  They're going to have to learn to fight, and the stakes WILL be better.  

We got our confirmation as Principal Bowin showed up to play The Fiddler in this epside.  And we see more of what the Icicle's brother is all about...a rather dapper man.  And we also bear witness to Henry's telepathic powers emerging.  We also get introduced to Artemis Crock.  

All in all, the pieces are coming together nicely, and I'm enjoying the show as a result.  I'm looking forward to the first battle between the ISA and the newly formed Justice Society.  

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That's all from Blue Valley for this week.  Subscribe, leave a comment, and spread the love!

Until next time...Keep your eyes on the stars!

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